bz2title-image

border-horizontal

 

 

news-button

faq-button

gameplay-features-button

media-button

downloads-button

forum-button

credits-button

LeaderboardButton

BlastZone 2 is now available on the PC for $2.99 and Android(tm) for $1.99!

 

Now available on SteamGet BlastZone 2 on Steam!

 

 

download the free demo! CLICK HERE!

 

Latest PC/Steam version: v1.24.2.0

 

Contact the developers here: blastzone2@gmail.com

 

facebookicon youtubeicon

border-vertical

Welcome to the website for BlastZone2, the action packed side-scrolling shooter game that will really get your adrenaline pumping! Now available for Steam and Android!

Latest Steam Version Release Notes

 

facebookicon youtubeicon 
Android is a trademark of Google Inc.

Gameplay Trailer 3 - NEW!

 

NEWS

8/6/17 – Massive particle system optimizations for Steam/PC! (v1.24.2.0)

 

A new update has been released for Steam/PC! (v1.24.2.0) This update overhauls the particle system, resulting in huge performance gains when many particles are on screen. Testing shows that roughly 20-30x more particles can be shown on screen for the same performance levels of previous versions. Not only that, but performance can be improved even more through a new Particle Thread Count option. The game defaults to dedicating 2 threads to particles to ensure the best experience for Single-Core and Dual-Core CPUs, but can easily be raised up to 8 threads in the Configuration Program to take full advantage of Quad-Core or Octo-Core CPUs. Please note that the thread count cannot be changed in game. These performance gains can be tested through the “Stress Test” and “Stress Test 2” custom addon packs for those who are curious. I strongly suggest raising the particle detail level to “High” or “Very High” now, even for lower end machines.

There are a number of other improvements and bug fixes included in this update as well. Be sure to check out the full release notes HERE and the Steam announcement HERE. Enjoy!



8/6/17 – Big across the board performance improvements and higher particle detail for Android! (v1.24.2.0)

 

To coincide with the huge particle performance improvement update for PC, there is an even bigger update released for Android! The newly overhauled particle system has a roughly 10-15x performance boost for Android. This is lower than the boost for PC, as this doesn’t take advantage of multithreading, but is still quite substantial. Also, the particle detail has been greatly increased to take full advantage of the improved performance. Now, the particle limit has been raised by 12x over previous versions, which puts it on par with the “High” particle detail setting from the PC version. All of this is done at the same performance level when the particle count limit is reached, and at much better performance when fewer explosions are on screen.

Additionally, there are substantial improvements to the Android code path of the model manager, which translates to a 20% performance boost across the board! This means that performance is always significantly higher now, not just for specific situations. Lower end devices can now enjoy smoother gameplay, and higher end devices now have lower battery consumption and heat output.

The full release notes of this update can viewed on the Google Play store page HERE and the Amazon App Store HERE. Enjoy the better gameplay experience from this update!



7/12/17 – More netcode improvements for Steam/PC and Android (v1.24.1.1)

 

A new update has been released for Steam/PC and Android! (v1.24.1.1) This update is a follow up to the recent online multiplayer improvements update and makes further improvements to the netcode. The primary improvement included is out-of-order packet detection and discarding to help reduce juttery object movement for the client player that still remained after the motion smoothing improvements. Another improvement is generalized object movement packet loss tolerance to produce more consistent behavior for the client beyond several key cases that were covered before the update. This includes covering sudden behavior for bosses and enemies in mission mode and is tuned to work well with motion smoothing as well.


This update is now available on Steam and Android. For the full list of changes, check out the Steam announcement HERE, the release notes HERE, the Google Play store page HERE, or the Amazon App store HERE. Enjoy!



7/7/17 – Online multiplayer client side motion smoothing and improvements update released for Steam/PC and Android! (v1.24.1.0)

 

A new update has been released for Steam/PC and Android! (v1.24.1.0) The focus of this update is to improve the experience of the client player when playing Online or Bluetooth multiplayer games. This is primarily done by adding a new “Motion Smoothing” option for the client player that uses a combination of interpolation and prediction to generate additional object positions to what is being sent by the server. This makes the client side experience appear much closer to how the game looks for the host/server even when a lower 20hz or 30hz tickrate is used. This has a big advantage of greatly cutting down the bandwidth and send rate needed for a great experience. Also, this can fill in the gaps and account for packet loss to improve the experience for lower quality internet connections. However, the drawback is that there is some additional perceived latency on a moment-to-moment basis. The amount of latency added peaks at about 50ms when a 20hz tickrate is used, but averages at about 20-25ms or so for the same tickrate, and is lower when higher tickrates are used. During testing, this amount of latency wasn’t enough to adversely affect overall enjoyment and playability of the game. However, if a particularly laggy internet connection is being used and latency needs to be reduced as much as possible, the option exists for the client to disable motion smoothing.

Other updates include fixing a client-side new object flashing bug and covering additional cases that would cause bugs for high packet loss connections.


This update is now available on Steam and Android. For the full list of changes, check out the Steam announcement HERE, the release notes HERE, the Google Play store page HERE, or the Amazon App store HERE. Enjoy!

NOTE: Another update will be released in a few days with further improvements to netcode. This discards packets received out of order to fix juttery client behavior that still may occur in this update. More info will be released about this soon!



6/22/17 – BlastZone 2 is taking part in the Steam Summer Sale! It is 66% off for a limited time!

 

Announcing that the Steam Summer Sale started today and BlastZone 2 is taking part in it! For a limited time, the Steam/PC version has a 66% discount, which brings the price down to only $1! Grab it now while the sale lasts and don't forget to tell your friends about it! Keep in mind, this price includes the BZ1/BZ2 bundle and all recent updates to the game. You can grab it from the Steam page HERE. Enjoy!



6/19/17 – Soft keyboard support and multiplayer chat added to the Android version of BlastZone 2 (v1.24.0.1)

 

A new update has been released for the Android version of BlastZone 2! This biggest improvement of this update is adding soft keyboard support for leaderboard names. This makes it much easier to enter names without relying on directional pad letter selection. The original way to enter leaderboard names is still in place for use with gamepads.

Another big new feature in this update is adding chat message support for bluetooth multiplayer games. Chat messages can only be entered during the multiplayer lobby screen or pause screen to prevent bringing up the soft keyboard accidentally during gameplay. Each of the screens that allows for bringing up the soft keyboard contains a text label informing the user of where to tap.

The full release notes of this update can viewed on the Google Play store page HERE and the Amazon App Store HERE. Enjoy!

Another note I'd like to add is that I have received a few requests for Wifi multiplayer support for the Android version of BlastZone 2. I am beginning to look into the possibility of adding support for this in the future, but I can't guarantee anything at this point. I will post more updates as things progress in this area.



6/15/17 – BlastZone 1 Released for Steam and Android!

 

Announcing the release of BlastZone 1 for Steam/PC and Android! This is a completely free game release that is now bundled with all versions of BlastZone 2 on all platforms, including Demo/Lite versions. The purpose of this release is to address a frequent question I’ve been asked over the years of how people can play the original BlastZone game. Before now, I’ve directed such questions to the Classic A game mode of BlastZone 2, which is a greatly improved version of BlastZone 1, but that probably isn’t what people have been asking for. Now, everyone can experience the original game in its original form! Keep in mind, the original game was built for the TI-85 and TI-86 graphing calculators back in the 1990’s, so it is very crude by today’s standards. Also, this release is a faithful recreation of BlastZone 1 and not a precise emulation of the original code. There are a few improvements over the original TI-85/86 version, including higher resolution ASCII characters and improved control responsiveness. Also, a few of the menus have been consolidated and combined together to streamline the experience. Despite these changes, it still maintains a very faithful experience to the original to give everyone an idea of what the game was like back then. The final version number for the TI-85/86 is v1.1, so I incremented this release to v1.2 to differentiate it.

To play BlastZone 1, make sure you have the v1.24.0.0 BlastZone 2 update or higher, then start up BlastZone 2 and select the top “BlastZone 1” main menu option. Any questions and feedback are welcome in the forums or via email. Check out the full release notes HERE and the Steam announcement HERE. Enjoy!

To coincide with this release, I’m also releasing an open source version of the original TI-85/86 BlastZone! Anyone who has TI-85 or TI-86 hardware can upload this to your device to play. Installation instructions are included with the game for reference. If there are any questions about this, let me know. Download the game HERE . Enjoy!



6/15/17 – Critical Android bug fixed for bluetooth multiplayer mission bosses (v1.24.0.0)

 

Just a quick note that the v1.24.0.0 update released for Android also includes a fix for a critical bug that broke bosses when playing Bluetooth Multiplayer in Mission mode. This update is now available on the Google Play Store and Amazon App Store. I apologize for the inconvenience.



6/10/17 – Android update 1.23.0.0 and known issue PSA

 

Shortly after the big v1.23.0.0 PC release, the same update was brought over to the Android version as well. This brings over the new online lobby screen for use with Bluetooth multiplayer games, as well as net code improvements and a number of other bug fixes and improvements.

I also want everyone to know that there is a known issue with the Android version when playing Bluetooth Mission multiplayer that breaks the big boss battle in Area 2 for the client player. This also breaks level progression after that point. Please note that all the other game modes (Classic A/B, Survival, Blitz) all work just fine and aren’t affected by the bug. I apologize for the inconvenience and I’m currently working on fixing it. I do not have an ETA on the fix for this bug, but will do my best to address it soon. This bug doesn’t affect the Steam/PC version.

**6/13/17 UPDATE** The bluetooth Mission multiplayer boss bug mentioned here has been fixed in an internal build and will be released with the next Android update. This will most likely be within the next few days as of this writing. I apologize for the inconvenience.



6/9/17 – Steam/PC update 1.23.1.0; More multithreading improvements

 

A new update has been released for the Steam/PC version of BlastZone 2! The main focus of this update is a follow up to the v1.23.0.0 technical improvements, making further improvements to multithreading. This further improves performance, load times, and reduces hitching in specific areas, such as leaderboard communication. For full release notes, check out the Steam announcement HERE or the release notes HERE. Enjoy!



6/2/17 – Huge new update for Steam/PC! Includes a new online lobby screen and many technical improvements (v1.23.0.0)

 

A huge new update has been released for the Steam version of BlastZone 2! The two main areas improved in this update are the online multiplayer lobby screen and numerous technical improvements to the underlying engine. The online lobby screen has now been brought up to the same level of polish and information as the other ship selection screens in the game. This includes ship model displays, stat bars, names, and loadout description categories.

As for the many underlying engine improvements, these include improving framerate cap selection so that any value ranging from 20-240 in 1 fps increments can be used and improving frame pacing consistency down to within 0.02ms or lower. This improves support for high refresh rate and adaptive-sync displays such as g-sync and freesync. Also, the core engine logic has been revamped to run the main game update and render operations in separate threads, significantly improving multicore performance for the game. This allows the game to support the use of up to 6 cpu cores if available and makes better use of existing cores for dual and quad core cpus. Also, the online multiplayer netcode has been greatly improved to be more robust and tolerate much higher packet loss, allowing for up to constant 75% packet loss and occasional spikes greater than that.

There are many other updates in this release, including a number of bug fixes for the game and improvements for the config program. Be sure to check out the full release notes HERE and the Steam announcement HERE. Since this is such a big update, I would appreciate feedback, including bug reports, in the forums or via email. Thanks and enjoy!



4/18/17 – Antivirus issue fix and new item drop design spec for Steam/PC (v1.22.6.0)

 

A new update has been released for the Steam/PC version of BlastZone 2! This address a critical issue that some antivirus software were falsely detecting BlastZone 2 as a virus. I can assure everyone that these were false positives and they were caused by BlastZone 2 using a hidden cmd window to execute cURL commands to upload and download leaderboard data. This was addressed by migrating to a completely internal solution that uploads and downloads leaderboard data directly within the game without the use of a hidden command prompt window. This will prevent any antivirus software from flagging BlastZone 2 in the future. For anyone who has already experienced this issue, it is completely safe to remove BlastZone 2 from your antivirus blacklist and play as normal.

Improvements in this update include a new enemy definition property for level editing, and particle rendering optimizations for extreme situations among other improvements and fixes.

For full details, check out the Steam announcement HERE or the release notes HERE. Enjoy!



4/18/17 – Recent updates released for Android (up to v1.22.4.11)

 

A few smaller updates have recently been released for the Android version of BlastZone 2 to bring all applicable bug fixes over from the Steam/PC version. This does also include the critical multiplayer wave progression fix, which applies to Bluetooth multiplayer on Android.

The version number is deviating a bit from the Steam/PC version for now since some of the bigger Steam/PC updates don’t apply to the Android version, such as the multithreading improvements and scripting updates. However, I am working on some Android-specific bug fixes and looking into adding a few Android-exclusive features in the near future. I can’t comment on any specifics yet, but more announcements are coming soon!

A full list of the recent updates can viewed on the Google Play store page HERE and the Amazon App Store HERE. Enjoy!



4/12/17 – Online multiplayer bugfix and new debug data displays for Steam/PC (v1.22.5.1)

 

A new update has been released for the Steam/PC version of BlastZone 2! This update focuses on a critical bugfix for online multiplayer that broke wave progression for the client in survival multiplayer games. Other general improvements to packet loss tolerance have been made for online multiplayer as well. Also, this update includes new process time displays for each of the game systems that can be enabled by pressing F1 multiple times in game.

For full details, check out the Steam announcement HERE or the release notes HERE. Enjoy!



4/7/17 – Multithreading improvements, Bug fixes, and code maintenance for Steam/PC (v1.22.5.0)

 

A new update has been released for Steam/PC! The focus of this update is to greatly improve multithreading, which among other things results in up to a 25% reduction in overall cpu usage and smoother animations from improved thread timing. Also, this update fixes a critical Direct IP multiplayer bug that broke client side communication. A number of warnings in the codebase that were found by Cpp Check have also been fixed to prevent potential undiscovered bugs. A few other bug fixes and tweaks round out the update.

For full details, check out the Steam announcement HERE or the release notes HERE. Enjoy!



3/22/17 – Addon pack update and data loss prevention update (Steam:v1.22.4.8; Android:v1.22.4.7)

 

An addon pack update has been released for the Steam version of Blastzone 2. This eliminates the “PackRegistry.dat” file requirement for the for the game to detect addon packs. All addon packs are now automatically detected in the LevelPacks directory. This also eliminates issues that would arise when future official addon packs are released when local unofficial packs are applied, which would reset the registry file. This was done as a convenience measure as well, eliminating one of the points of failure when creating new addon packs. This update only applies to the Steam/PC version and doesn’t affect the Android version.

Another update included is to prevent data loss. Now there are data saves at a few key points in the game to ensure that a crash or improper close of the game doesn’t lose any data. Previously, the only save operation would be done on application close. This update has been released for both the Steam/PC and Android versions.


This update is now available on Steam and Android. For the full list of changes, check out the Steam announcement HERE, the release notes HERE, the Google Play store page HERE, or the Amazon App store HERE



3/15/17 – Library updates for Steam/PC version (v1.22.4.7)

 

A new update has been released for the Steam version of BlastZone 2! The main focus of this release is to update many of the third party libraries BlastZone 2 makes use of. This is to take advantage of all the latest optimizations, bug fixes, security fixes, and general improvements that affect several areas of the game. Some of the libraries were years out of date, so these updates were long overdue. The updated libraries include libPNG, zLib, cURL, and FreeType. These handle PNG loading, compression, leaderboard communication, and font generation respectively.

For full details, check out the Steam announcement HERE or the release notes HERE. Enjoy!



3/4/17 – New bugfix update for addon packs released for both PC/Steam and Android! Also includes 2 new stress test level packs (v1.22.4.6)

 

A new update has been released for both the PC/Steam and Android versions of BlastZone 2! The main focus of this update is to fix a number of bugs with level addon packs. This includes fixing a crash bug when attempting to spawn an undefined enemy as well as a few bugs managing the quick charge ability.

This update also adds 2 new stress test addon level packs. The first one "stress_test" is a moderate test that spawns a large amount of slow moving enemies that gradually fill the screen. The second pack is "stress_test_2" that spawns an extreme amount of enemies for further testing. All special weapons have been unlocked for these to test destroying many enemies at once and test a large amount of particles on screen. A framerate display can be enabled by pressing F1 any time during the game. The existing "test_pack_1" has also been modified to include a new enemy type for demonstration

This update is in preparation for level editing documentation that will be released in the near future. I apologize for the delay in releasing this information, but I hope everyone will enjoy experimenting with making content for BlastZone 2!

For full details, check out the Steam announcement HERE or the release notes HERE. The new version update is also available in the Google Play Store HERE and the Amazon App Store HERE. Enjoy!



2/24/17 – The Android version now has local multiplayer support! (v1.22.4.5)

 

A huge new update has been released for the Android version of BlastZone 2! This adds local multiplayer support for all Android devices, with the only requirement being that 2 gamepads are connected. This can be used for any phone, but is ideal for the recently added support for TV devices such as the Amazon Fire TV and Android TV. Gamepad vendor mixing is supported as well, including Moga gamepads, bluetooth gamepads, xbox gamepads, generic gamepads, and more! It is also worth noting that this update takes advantage of the new local multiplayer ship selection screen made possible through the recent 1.22.x code migration update. Both players can select their ship simultaneously for a streamlined local multiplayer experience!

The new version update is now available on the Google Play Store HERE and the Amazon App Store HERE. Enjoy!



2/13/17 – BlastZone 2 startup crash fixed for the Steam/PC version (v1.22.4.4)

 

A new update has been relased for the Steam/PC version! The most important part of this update is a fix for an occasional startup crash that affected a number of users. This issue was around for a while and tracking it down was very difficult because of the random nature of it. I would like to thank the contributors in the Steam forum who first reported this issue and continued to give feedback about it.

This update also includes a difficulty selection fix for level addon packs and optimizations to the startup loading screen. For full details, check out the Steam announcement HERE or the release notes HERE. Enjoy!



2/13/17 – The Android version has now fully migrated to the 1.22.x engine codebase from the Steam/PC version! (v1.22.4.4)

 

This brings the Android version up to parity with the Steam/PC version as v1.22.4.4. The biggest improvement included is a completely revamped level loading system that adds support for addon level packs. This opens the door to adding new content to BlastZone 2 in the future. A small sample level pack has been included in the full version of the game to demonstrate this new functionality.

It is also worth noting that the new local multiplayer ship selection screen has been brought over from the PC version, as it requires the 1.22.x codebase to function correctly. However, this new screen is currently going unused in the Android version since local multiplayer isn’t currently supported on that platform. I have received requests to add local multiplayer to the Android version, so I’m considering it but can’t guarantee anything yet. The recently greatly improved gamepad support for the Android version and support for the Amazon Fire TV and other settop boxes would facilitate this well.

One last thing I want to mention is that other than the two features listed above, all other fixes and improvements have always been in parity between the Android and PC versions, despite the version numbers being quite different before now. This should resolve any concerns that the Android version has been greatly behind the PC version. The reason why the 1.22.x code migration hasn’t been done before now was because it required drastic changes to the codebase for features that weren’t high priority for the Android version.

The new version update is now available on the Google Play Store HERE and the Amazon App Store HERE. Enjoy!



1/24/17 – New exploder and cluster bomb weapon improvements! (Steam-v1.22.4.3 Android-v1.21.3.8)

 

Announcing a new update for BlastZone 2! This greatly improves all exploder and cluster bomb weapons in the game so they explode on impact instead of only being timer-based. This makes these weapons very effective at close range in addition to the medium range spread they already had. This also eliminates the need for perfect timing to hit a group of enemies effectively, as enemies will now crash into the bombardment of explosions instead of often flying right through. There is a small amount of bonus damage done to enemies that impact an un-exploded shot as well. When the new improved cluster bomb is used against bosses at close range, it is very effective at concentrating the damage for devastating effect! The ships affected by these new weapon changes are the B1(Phalanx), B2(Behemoth), and AB1(Devastator) ships, so try them out and experiment for yourself!

To ensure you have this update, start the game and check the lower left corner of the title screen for "v1.22.4.3"(Steam) or "v1.21.3.8"(Android) or higher, enjoy!

Other recent updates include fixing the missing ship type column for local Blitz mode highscores. Also, Moga gamepad support has been fixed for Android.

This update is now available on Steam and Android. For the full list of changes, check out the Steam announcement HERE, the release notes HERE, the Google Play store page HERE, or the Amazon App store HERE



1/13/17 – BlastZone 2 update released for Android!(v1.21.3.5)

 

A new update has been released for the Android version of BlastZone 2! This includes a number of improvements brought over from the recent Steam release, including improved Blitz mode difficulty balancing, bug fixes, and optimizations.

This update (v1.21.3.5) is now available on the Google Play Store and Amazon App Store. Enjoy!



1/13/17 – BlastZone 2 Steam version update released with Leaderboard popup fix (v1.22.4.1)

 

As a quick followup to the previous Steam release, a new update has been released to fix the Leaderboard popup issue. This issue would breifly bring up a command prompt box when submitting a score or downloading the latest scores and would be rather jarring. This issue was fixed for many users a while back, but seemed to persist for most users. Now, a complete fix for all users has been implemented. Make sure you have version 1.22.4.1 or later.(located on the lower left corner of the title screen) Enjoy!


1/12/17 – BlastZone 2 Steam/PC version updated with improved local multiplayer support!(v1.22.4.0)

 

A new update has been released for the Steam/PC version of BlastZone 2! The standout feature of this update is a new local multiplayer ship selection screen. This allows both players to select their ship simultaneously for a more streamlined experience. Previously, each player would select their ship sequentially, which slowed down the experience and made it less engaging. However, this new screen is only used if the second or both players are using gamepads. If the second player is using a mouse, the old sequential ship selection will be used since there isn't an interface for a mouse to select a ship.

Other changes in this update include doubling the points required for extra lives in Blitz mode to improve difficulty balancing. After receiving some feedback and doing additional playtesting, I concluded that the player had too many lives in the late game for this mode and it reduced the urgency to hold onto every life. Reducing the extra lives awarded made Blitz mode more fun to play and I hope everyone will agree. Feel free to send me more feedback about this.

A few small optimizations, bug fixes, and a new Steam API update round out the rest of the update.

This update is now available on Steam. For the full list of changes, check out the Steam announcement for the v1.22.4.0 update HERE or the release notes HERE



10/17/16 – BlastZone 2 updated with broad gamepad support for Android!(v1.21.3.4)

 

A new update has been released for the Android version of BlastZone 2! This includes broad gamepad support, which opens up compatibility for a number of new platforms and use cases. Previously, only Moga brand gamepads were supported, but now nearly all gamepads are supported! This includes most bluetooth Android-specific gamepads, as well as Xbox One, and Xbox 360 gamepads. Playstation 3/4 gamepads might work with this as well, but those haven't specifically been tested yet. Also, this enables native support for the nVidia Shield as well as being officially approved and available for the Amazon Fire TV.

Please note that generic gamepad support only works for Android 4.1(Jellybean) or higher. This is a big step for BlastZone 2 compatibility and availability and I would appreciate any feedback for this new feature. This update (v1.21.3.4) is now available on the Google Play Store and Amazon App Store. Enjoy!



9/2/16 – BlastZone 2 participating in the Steam Shmup weekend!

 

Announcing BlastZone 2 is participating in the Steam Shmup Weekend! Starting today Sept 2nd until Sunday Sept 4, BlastZone 2 is greatly discounted! If you haven't bought the game yet or are waiting for a sale, this is your chance. Enjoy!



6/8/16 – BlastZone 2 update released for Steam(v1.22.3.6)

 

A new update has been released for the Steam version of BlastZone 2! This is a maintenance update that fixes some unpredictable and flashing behavior for the final player explosion animation. This update also migrates to the latest Steam SDK version. Enjoy!

 

This update is now available on Steam. For the full list of changes, check out the Steam announcement for the 1.22.3.6 update HERE or the release notes HERE



6/8/16 – BlastZone 2 update released for Android(v1.21.3.3)

 

A new update has been released for the Android version of BlastZone 2! This includes the Google Play and Amazon App Store versions. The biggest changes include fixing the final player explosion from not displaying correctly and migrating to the latest version of the Android SDK. For the Amazon App Store version in particular, device detection has been greatly improved so that devices supporting Bluetooth now have multiplayer enabled. This was an issue exclusive to the Amazon App Store and didn't affect the Google Play Store version of the game. Enjoy!



4/25/16 – BlastZone 2 reviewed at CitaGamer! (Spanish co-op review site)

 

BlastZone 2 has been reviewed at the co-op focused review site, CitaGamer! The game received high praises there, but keep in mind this website is in Spanish. I am happy to see BlastZone 2 featured there and I encourage everyone to check it out!

 


Check out the CitaGamer review HERE. Enjoy!



4/13/16 – BlastZone 2 v1.22.3.5 Steam Update released! – Steamworks multiplayer fixes and achievement fixes

 

A few new updates have been released recently for BlastZone 2, bringing the version number up to 1.22.3.5. These updates include Steamworks multiplayer fixes including an invisible boss bug, level progression bug, and general improvements to packet loss tolerance. Also, these updates include fixes for multiple achievement bugs, including certain combinations of level/difficulty progression.

 

This update is now available on Steam. For the full list of changes, check out the Steam announcement for the 1.22.3.5 update HERE and 1.22.3.4 update HERE or the release notes HERE



4/13/16 – BlastZone 2 Trading cards released for Steam!

 

One big request I've often received for BlastZone 2 have been trading card support for the Steam version of BlastZone 2. I am happy to announce that the full set of trading cards and associated badges, emoticons, and backgrounds have been released! Head over to the BlastZone 2 Steam page and start earning them!


11/10/15 – BlastZone 2 v1.22.3.3 Steam Update released! – Fixes sound hardware compatibility issues

 

A new update for BlastZone 2 (v1.22.3.3) has been released for Steam to address a few remaining sound hardware compatibility issues.

While all the sound-related crash issues were fixed recently, some compatibility issues remained. This included the sound occasionally cutting out or not sounding correct for some systems. These were identified specifically for the Creative Sound Blaster Xi-Fi and have now been addressed, along with fixes for other cards as well. Sound hardware detection and handling has been updated to be much more consistent across a wider range of hardware. Anyone who has any sound related issues with BlastZone 2 I strongly encourage to try out the latest version.

 

This update is now available on Steam. For the full list of changes, check out the Steam announcement HERE or the release notes HERE

 

 

10/26/15 – BlastZone 2 v1.22.3.2 Steam Update and v1.21.3.1 Android update released! - Several gameplay balance and sound system updates

 

Many new updates have been released for both Steam and Android over the last few weeks. These bring the version numbers up to v1.22.3.2 for Steam and v1.21.3.1 for Android and both include gameplay balance updates. The player hitbox size has been reduced to make it easier to dodge bullets and make the game more forgiving and fun to play. Also, boss health has been increased by about 50% to make the boss fights more intense and make use of their entire pattern scripts, since they were cut short in many cases prior to these updates. Also, there are many sound system fixes and improvements specifically for the Steam version.

These updates are now available on Steam and the Google Play Store. For the full list of changes, check out the Steam announcement HERE or the release notes HERE

I hope everyone enjoys the newly balanced gameplay and don't forget to give your feedback in the forums! Enjoy!

 

9/11/15 – BlastZone 2 v1.22.2.0 Steam Update and v1.21.2.0 Android update released! - Survival/Blitz mode wave scaling improvements

 

A new update has been released for both Steam and Android! These updates are v1.22.2.0 for Steam and v1.21.2.0 for Android and both include improvements Survival/Blitz mode wave scaling for wave 9+. After a lot of playtesting, it was discovered that while wave 1-8 is interesting and fun in Survival and Blitz mode, the difficulty curve would flatten out after that. This was because waves 1-8 keep introducing new enemy types and increasing enemy density, while the later waves only slightly increased enemy speed. Now, after wave 8, there are a few additional waves of increased enemy density, but after that the enemies increase in speed very rapidly! Playtesting has shown that this approach keeps the intensity high, each wave is a real achievement to surpass, and the anticipation of the next wave's difficulty keeps things very interesting.

This update is now available on Steam and the Google Play Store. For the full list of changes, check out the Steam announcement HERE or the release notes HERE

I hope everyone enjoys the newly balanced gameplay and don't forget to give your feedback in the forums! Enjoy!

 

9/10/15 – BlastZone 2 v1.22.1.0 Steam Update and v1.21.1.0 Android update released! - Explosion particle improvements

 

A new update has been released for both Steam and Android! These updates are v1.22.1.0 for Steam and v1.21.1.0 for Android and both include substantial improvements to particle explosions. The final explosion for bosses sees the biggest improvement, now being much bigger and keeping the same shape as the boss that just exploded. There are also impvements for the player death explosion and slight improvements to regular enemy death explosions. Also, additional particle optimizations have been applied to handle the higher particle counts of the new explosions and make sure they run and look great on low end machines and devices. A new sound is also now used for the final boss explosion for greater impact.

As a side note, the reason why there are different version numbers between the Steam and Android versions is because the recent Level Addon Pack support update hasn't been brought over to the Android version yet. All other bug fixes and improvements have been synced between the two platforms though.

This update is now available on Steam and the Google Play Store. For the full list of changes, check out the Steam announcement HERE or the release notes HERE

Enjoy!

 

8/18/15 – BlastZone 2 v1.22.0.0 Steam Update released! - Level addon pack support

 

The next big update has been released for the Steam version of BlastZone 2! The big new feature for v1.22.0.0 is level pack addon support. Now it is possible to download or create new packs of levels and choose which pack to play in-game. An example level pack has been included that has two short levels, a boss, and a handful of misc cutscenes and extra effects. However, keep in mind that this release is only one part of a larger content creation rollout. I will soon be releasing documentation and tools to create levels with, which will require v1.22.0.0 or higher to work correctly. More information about the next stage of the rollout will be released soon. I am also exploring the possibility of adding Steam Workshop support, but I cannot officially confirm support for it yet.

Other changes for this update include fixing a small hitbox bug for regular player bullets, and screenwipe and fade improvements. For the full list of changes, check out the Steam announcement HERE or the release notes HERE

Enjoy!

 

8/18/15 – BlastZone 2 v1.21.0.4 Android Update released! - Bug fixes and improvements

 

A new update has been released for the Android version of BlastZone 2! The main purpose of this update is to bring over all the bug fixes and improvements from recent Steam version development. These include a fix for the small hitbox size for regular player bullets, screen wipe and fade improvements, better timing for the wave splash screen, and others. This update is now available on the Google Play Store and Amazon App Store. Check out the full release notes on those pages. Enjoy!

7/27/15 – BlastZone 2 Trailer 3 released!

 

A new trailer for BlastZone 2 has been released! This showcases a ton of new content that has been released for the game since Trailer 2 was released a few years ago. This includes showing off many of the new weapons, Blitz Mode, the new HUD, and improved level designs, as well as other lesser known features such as Retro Graphics Mode. Take a look to see all the exciting new content you've been missing! The trailer is featured at the top of this page. Enjoy!

 

7/27/15 – BlastZone 2 Android HUD and Menu Update v1.21.0.0 Released

 

As promised, the new v1.21.0.0 update has been released for the Android version of BlastZone 2! This brings over the recent HUD and Menu overhaul updates from the Steam version. These updates make the HUD much easier to follow and greatly improve the visual fidelity of the HUD and Menus. This update is now available on the Google Play and Amazon App stores. Enjoy!

 

7/27/15 – The advanced play video series has been released!

 

The BlastZone 2 advanced play video series has been released! These videos serve both to showcase the other game modes in the game besides the flaghsip Mission mode, and to show how advanced play looks in the game. I've noticed that most player-made videos on YouTube are at more of a beginner level, and since there are many subtle features for expert-level play, this is a great way to show them off. If you're new to the game, this is a great way to familiarize yourself with each of the game modes. These videos also include developer commentary by me, Matt Edzenga. Enjoy! Here are links to every video in the series:

VIDEO 1 - Blitz Mode Advanced Play

VIDEO 2 - Classic A Mode

VIDEO 3 - Classic B Mode

You can also subscribe to my YouTube channel to get immediate updates! Please note that these videos were done using v1.20.0.0

 

7/27/15 – The Weapons DLC video series is complete!

 

The complete Weapons DLC video series has been released! These videos go through every ship in the game and show off their entire weapon loadouts. There are a total of 15 weapons in the game spread across 7 ships, and most ships have their own signature weapon that no other ship has. This is a great way to familiarize yourself with the recent huge update and decide which ship is right for you! These videos also include developer commentary by me, Matt Edzenga. Enjoy! Here are links to every video in the series:

VIDEO 1 - Showcases "The Phalanx" ship

VIDEO 2 - Showcases "The Eviscerator" ship

VIDEO 3 - Showcases "The Obliterator" ship

VIDEO 4 - Showcases "The Behemoth" ship

VIDEO 5 - Showcases "The Devastator" ship

VIDEO 6 - Showcases "The Vorpal Fighter" ship

You can also subscribe to my YouTube channel to get immediate updates! Please note that these videos were done using v1.20.0.0

 

7/19/15 – BlastZone 2 Steam Update v1.21.0.0 Released! Huge HUD and menu overhaul!

 

The new v1.21.0.0 update has been released for the Steam version of BlastZone 2! This update completely overhauls the HUD and menu borders! Now, the HUD is much more intuitive to follow and looks much better. Icons have been added for all weapons and dynamically shows which weapons are available as you play. The lives are now icons and all health and charge bars use a more stylized and compact design. All the menus now have graphical borders on them as well, making them look much better. Numerous other updates been been included as well. For the full release notes of this update, check out the main release notes HERE and the Steam Announcement and additional release notes HERE. This update will be brought over to the Android version soon, so watch for it! Enjoy!

 

7/19/15 – BlastZone 2 Android Update v1.20.2.0 Released

 

The new v1.20.2.0 update has been released for the Android version of BlastZone 2! This brings over all the recent updates from the Steam version up to and including v1.20.2.0. This includes a big explosion creation optimization, a greatly improved Area 3 cutscene, and new storyline dialog for Areas 2-8 of mission mode; among many other updates. However, there was one Android-specific issue that has been fixed recently. This was a startup crash that affected some devices in certain situations. This bug was tough to track down and existed for a while, but I'm happy to say that its finally been fixed. So, anyone who had issues running BlastZone 2 on their Android device, give it another go and I apologize for any inconvenience. These updates and more are now available on the Google Play and Amazon App stores. Enjoy!

As noted above, the huge HUD and Menus update that has been released for the Steam version will be brought over to all Android versions very soon, so watch for it!

 

6/15/15 – BlastZone 2 Steam Update v1.20.1.0 Released!

 

The new v1.20.1.0 update has been released for the Steam version of BlastZone 2! This update upgrades the game to Full Controller Support on Steam! The last keyboard-required element was accepting Steamworks Multiplayer invites, but that is now possible using the controller by pressing (Fire3 + Pause) at once. Other updates in this patch include some weapon balancing and greatly optimizing explosions. Explosion particles are now multithreaded, which allows slower multicore machines (such as netbooks) to turn up the particle detail with minimal slowdown. Explosion creation has been greatly optimized as well, eliminating hitches when many explosions are created at once. For the full release notes of this update, check out the main release notes HERE and the Steam Announcement and additional release notes HERE. This update will be brought over to the Android soon, so watch for it! Enjoy!

 

6/7/15 – Catching up...

 

There has been a huge amount of BlastZone 2 news during the last few months, but I apologize that the main BlastZone 2 website hasn't been updated lately to reflect that. I will rectify this going forward by making sure all news and updates are posted here as well as by other means. As the first step, I am posting several stories on this site to summarize all the significant developments that have occurred for BlastZone 2 in each area. Check back here for all future updates for all platforms!

 

6/7/15 – A new series of videos are being released on YouTube showcasing the new features of the Free Weapons DLC released on Steam and Android

 

To showcase the plethora of new features, weapons, and abilities in the new Weapons DLC released for free on Steam and Android, I have begun releasing a series of videos on YouTube. There are many videos planned for this series and it will follow a release schedule of 2 videos a week. There have been 2 videos released so far, and here are the links to them:

VIDEO 1 - Showcases "The Phalanx" ship

VIDEO 2 - Showcases "The Eviscerator" ship

More links will be posted here as videos are released. You can also subscribe to my YouTube channel to get immediate updates!

 

6/7/15 – BlastZone 2 free Weapons DLC update released simultaneously for Steam and Android! - v1.20.0.0

 

Announcing the availability of the biggest gameplay content update ever released for BlastZone 2! This update has been released completely free and adds 9 new weapons to the game and completely revamps the weapon loadouts and stats for all selectable ships in the game. This update greatly enhances the variety of playstyles in the game, ranging from high speed machine guns for fast/light ships, short range power bursts for close combat, exploder shots and cluster grenades for medium range combat, and increased accessibility to beam weapons for power ships. There is also a force field that can be used both defensively and to intentionally smash into your enemies! The feedback I've received for this update has been great and I urge anyone who hasn't tried it yet to do so! This update was developed and released as a big thank you to the thousands of supporters on Steam Greenlight. BlastZone 2 literally wouldn't be where it is today without all of your help! For the full release notes of this update, check out the main release notes HERE and the Steam Announcement and additional release notes HERE

 

6/7/15 – BlastZone 2 Steam Updates v1.20.0.0a and v1.20.0.0b – Cutscene improvements

 

Simultaneously released for both Steam and Android are a few updates that improve cutscenes. First off is v1.20.0.0a that greatly improves the Area 3 intro cutscene of Mission mode by adding camera movement and polishing the player ship movements. Also, for v1.20.0.0b, dialog box text has been added to all cutscenes in the game. This adds context to every mission in the game and a much greater degree of purpose behind many of the events that transpire during the levels as well. The storyline has always existed for Mission mode, but now its a more self-contained package. Enjoy!

 

6/7/15 – BlastZone 2 Steam Updates as of v1.20.0.0

 

Since the big Steam release in February '15, there have been numerous updates released that add Steamworks Multiplayer Support, improved Steam Cloud support, and other bug fixes and improvements to the game. The Steam version of BlastZone 2 has seen a great reception and I will continue to support this platform with future updates. Check out the BlastZone 2 Steam page: CLICK HERE Enjoy!

 

6/7/15 – BlastZone 2 Android Updates as of v1.20.0.0

 

Numerous improvements and updates have been released for the Android version of BlastZone 2 to match the improvements in the Steam version. However, there have also been several improvements specific to the Android version, such as improved sound quality, better lighting and graphics quality, various optimizations, and gamepad support. Moga branded bluetooth gamepads are now fully supported for Android, but general gamepad support isn't complete yet. The majority of code has been implemented for general gamepad support already, but it will take additional time to complete it. For now, enjoy all the recent improvements to the Android version HERE Enjoy!

 

2/22/15 – BlastZone 2 is now available on Steam!

 

I am excited to announce that BlastZone 2 is now available on Steam! The game has recently passed Steam Greenlight, so I'd like to give a big thanks so everyone who voted for BlastZone 2! I literally couldn't have done it without huge support from the community and I have very grateful and humbled by it. To celebrate, there is a 10% launch discount in effect until February 26th, so grab it while its hot! Also, you may have noticed the lack of updates to BlastZone 2 for quite a while now. Well, the release on Steam and its great reception there has spurred me on to resume full-time development again! Several updates have already been released for the game and a few really big updates are planned for the near future. One of the bigger recent updates for the Steam version includes Achievements support for 55 new achievements. More announcements are to come regarding future big updates, so keep an eye on this page and the steam page for details! Here is a link to the Steam store page: CLICK HERE Enjoy!

 

7/25/13 – New PC version released - v1.12.5.2

 

The v1.12.5.2 update patch and demo for the PC version have been released. This is a maintenance release that brings over recent fixes and improvements from the Android version. This includes a startup memory allocation fix and defaulting the fps lock to 60 to prevent some system config/hardware combinations from having potential overheating issues. Also, versioning of the PC version has now been changed to match the common codebase version between the PC and Android versions to prevent confusion. Head to the downloads section HERE to download the new patch and demo and check out the release notes. Enjoy!

 

7/25/13 – New Android version released - v1.12.5.2

 

A new update of the Android version of BlastZone 2 has been released! The last few updates since 1.12.4.7 have been mainly bugfix and platform target releases. This includes startup fixes for some devices, and issues with putting the phone to sleep while playing the game. Also, newer devices and tablets are being targeted better, including higher res icons and making it so these devices don't need to use compatibility modes for the game to run well.

For more details on this update, check out the Google Play store page HERE. This update is now available on the Google play store and will be available on the Amazon App store very soon. Enjoy!

 

7/6/13 – New PC version released - v1.12i

 

The v1.12i update patch and demo for the PC version have been released. This is a maintenance release that brings additional optimizations and bug fixes over from recent Android development. This includes a big enemy bullet rendering optimization that cuts render time per bullet by 30%-50%. Along with this is a significant image quality boost for all bullets and especially for when there are large bullet counts on screen. A few other minor optimizations for the space background and graphic tweaks round out the update. Head to the downloads section HERE to download the new patch and demo and check out the release notes. Enjoy!

 

4/23/13 – New Android version released - v1.12.4.7

 

A new version of the Android version of BlastZone 2 has been released! This is another big performance focused release. Enemy bullet rendering has been optimized to render up to twice as fast as the previous release, which already saw a big performance improvement. Between these two releases, worst case scenarios with tons of bullets on screen sees a performance increase of over 400%! Test devices have shown the framerate go from 15fps in v1.12.4.5 in these scenes up to a solid 60fps! This makes a big difference for these intense scenes and ensures constant smooth gameplay. Also, while the previous update only optimized those most intense scenes, this optimization works in all situations. Other optimizations in this update include a few for the outerspace background rendering.

For more details on this update, check out the Google Play store page HERE. This update is now available on the Google play store and will be available on the Amazon App store very soon. Enjoy!

 

3/25/13 – New Android version released - v1.12.4.6

 

A new version of the Android version of BlastZone 2 has been released! This is a big optimization release that has a noticable improvement across a wide range of devices. The biggest improvement in this update is when large quantities of bullets are on screen. For example, using a Galaxy S3 test device, some of the most intense sections of mission mode have been boosted from running at below 15fps to over 40fps! This speed boost will be even bigger on lower end devices. A side benefit of this is reduced battery drain for the most intense sections of the game.

Also, the startup sequence of the game has been greatly improved, switching focus to the game much quicker than before, showing a loading screen, and improved overall startup time. An issue in previous versions was that the game would be starting up normally once the icon was pressed, but may appear to have locked up the device for a few seconds before the game is finally shown. This issue has been addressed, giving much better feedback on startup. Also, a help screen bug has been fixed when starting mission mode for the first time. For more details on this update, check out the Google Play store page HERE. This update is now available on the Google play store and will be available on the Amazon App store very soon. Enjoy!

 

3/25/13 – New PC version released - v1.12h

 

The v1.12h update patch and demo for the PC version have been released. This is a maintenance release that brings a few optimizations and bug fixes over from recent Android development. This includes a big bullet optimization that allows for hundreds of more bullets on screen while keeping performance high on even the lowest end machines. There is also a help screen bug fix when starting mission mode for the first time. Head to the downloads section HERE to download the new patch and demo and check out the release notes. Enjoy!

 

3/4/13 – New PC version released - v1.12g - Unlocked Classic survival for Demo players!

 

The v1.12g update patch and demo for the PC version have been released. This is a maintenance release that brings several bug fixes and improvements brought over from recent Android development. This includes online multiplayer improvements, fixes to firing delays, message displays, and more. One big thing to note is that the demo version now includes a fully unlocked Classic survival mode! Now, everyone can enjoy unlimited levels and all weapons from the remade version of the original BlastZone game. Also, Demo players can now compete with full version players on the leaderboards. Enjoy!

 

3/4/13 – New Android versions released - v1.12.4.1 - 1.12.4.5

 

Over the last few months, a few updates have been released for Android. These include particle optimizations, text fixes, multiplayer communication fixes, and the fully unlocked Classic survival mode for Lite players. For full details on these versions, check out the Google Play store and Amazon store pages for the game. These updates are already available at these locations. Enjoy!

 

9/5/12 – PC version up for review on Steam Greenlight!

 

BlastZone 2 is now up for review on Steam's Greenlight service! I encourage everyone to uprate and favorite the game on there so BlastZone 2 can get a permanent spot on Steam! Thanks a lot for all the support and comments so far! You can access the page HERE. Also, the PC version is now on sale for $4.99, so grab it while its hot!

 

9/3/12 – PC version on sale for $4.99 - Steam Greenlight promotion!

 

The PC version of BlastZone 2 is now on sale for $4.99, thats 50% off! I would greatly appreciate everyone's help and ratings for Steam Greenlight!

 

8/29/12 – New Android version released - v1.12.4

 

The v1.12.4 update for the Android version of BlastZone 2 has been released! This update adds a new battery saver feature. When enabled, the game will be limited to 30 frames per second, greatly reducing battery drain and allowing the device to run cooler as well. This compromise in performance still keeps the game action packed and fun to play while maintaining all the benefits listed. This mode is most effective for higher end devices but will still try to save as much power as possible for mid and lower end devices without degrading performance below 30fps.

This update is now available on the Google Play Android store and will be available on the Amazon app store in a few days. Have fun!

 

8/27/12 – New PC version released - v1.12f

 

The v1.12f update patch and demo for the PC version have been released. This is a maintenance release that fixes an online multiplayer Blitz Survival bug and rolls up all the recent improvements made to the base engine from Android development. This includes a few optimizations and improved Z buffer precision. Head to the downloads page to get the new patch or demo update. Enjoy!

 

8/22/12 – New Android version released - v1.12.3 - Big multiplayer update!

 

The v1.12.3 update for the Android version of BlastZone 2 has been released! This update is completely dedicated to improving multiplayer in the game. All data communication now has much better compression, which greatly improves responsiveness and reduces battery drain. Also, all communication now strictly adhears to the transfer limits of bluetooth, which greatly reduces disconnects and crashes. A few other multiplayer specific bug fixes are in the update as well. The multiplayer experience is much better now, so enjoy and any feedback is welcome!

Also, keep in mind that this update is not backwards compatible with previous versions, so both players need to get the update to play. This update is now available on the Google Play Android store and will be available on the Amazon app store within the next day or so. Have fun!

 

8/9/12 – New Android version released - v1.12.2

 

The v1.12.2 update for the Android version of BlastZone 2 has been released! This update adds music to the game, which was brought over from the PC version. It also fixes a reported bluetooth multiplayer bug. In previous versions, there was a bug that if a very fast device hosts a multiplayer game and a slower device joins, the client device will eventually be overloaded with network data and crash. This update addresses this by making the multiplayer tickrate configurable by the host with a default rate of 30hz. For most combinations, 30hz should provide good gameplay without overloading slower devices. However, there is a 20hz option if there are still issues at 30hz, and a 60hz option that reverts to the old method of sending data very rapidly to provide the smoothest gameplay possible for devices that can handle it.

In addition, this update reduces the filesize of the lite version by about 18% without any sacrifice in game content or quality. A few optimizations have also been applied to improve performance. This update is now available on the Google Play store for Android and the Amazon App Store. Enjoy!

 

7/30/12 – New Android version released - v1.12.1.2

 

The v1.12.1.2 update for the Android version of BlastZone 2 has been released! This update along with the previous v1.12.1.1 are primarily bugfix releases. All dependencies on an external SD card have been removed in favor of using internal App storage. It was discovered that some devices that didn't have an SD card wouldn't be able to save at all or would crash on startup, so this has been addressed. Please note that anyone upgrading from a previous version with save data will have their data automatically migrated from the sd card to internal memory so nothing will be lost. Also, the amount of save data used for internal memory is extremely small and the move to SD card option is still available, so internal memory usage shouldn't be an issue.

The latest update also fixes rendering issues with recently released phones such as the Samsung Galaxy S3 and HTC One X. A few other tweaks, bug fixes and optimizations round out the update. The latest version is now available both for the Google Play store and the Amazon App Store.

I apologize for the delay in version updates for the full version on the Amazon App Store, but all platforms are now updated to the latest version. Enjoy!

 

7/3/12 – New Android version released - v1.12.1

 

The v1.12.1 update for the Android version of BlastZone 2 has been released! This update adds a new game mode "Blitz Survival"! This mode is very intense with lots of enemies on screen, but your ship starts fully powered to combat them all! This mode is also intensive in terms of performance requirements and takes advantage of the latest phones as well. This update is available for Lite version players as well, which gives support for the new Blitz mode in multiplayer if a full version player hosts the game and the Lite player joins. This mode isn't available to Lite version players in singleplayer mode. This update also brings the code base up to the same version as the PC version. This means the new game mode hotkeys, updated descriptions, and performance improvements are in this update as well. It is now available on the Google Play store and will be available on the Amazon App Store within a few days. More updates to come! Enjoy!

 

6/25/12 – New PC version released - v1.12e

 

The v1.12e update patch and demo for the PC version have been released. This is mostly a bugfix release for a few issues found with the new Blitz Survival mode but also includes a new shortcut to view the details page for each game mode. During the gamemode selection screen, press the Fire3 button to access it. Head to the downloads page to get the new patch or demo update. Enjoy!

 

5/31/12 – New PC version released - v1.12d

 

The v1.12d update patch and demo for the PC version have been released. This is a maintenance update that fixes a Classic survival mouse autofire issue and adds an option to the gameover menu to more conveniently see how you stack up on the world leaderboard. World leaderboard support is now available to Demo version players as well so everyone can compete. Lastly, this update includes a newly reworked model management system that speeds up load times and improves general performance. Head to the downloads page to get the new patch or demo update. Enjoy!

 

5/28/12 – New Android version released! Adds multiplayer and leaderboards to the lite version

 

The v1.11.4.1 update for the Android version has been released! The most notable changes are enabling multiplayer and leaderboard support for lite version players! Lite version players can play with full version players as well, but you can only play the first two levels of any game mode together. However, if a full version player hosts the game, it enables Classic B or Enhanced survival matches to be played for both players. Also, the kills needed to beat multiplayer survival waves have been increased to balance out the game. A few bug fixes and optimizations round out the update. This update is now available on the Android Google Play store and will be available on the Amazon app store soon. Enjoy!

 

5/28/12 – New PC version released - v1.12c

 

The v1.12c update for the PC version has been released! This update increases the kills needed per wave for multiplayer survival modes. This improves pacing for the game as some waves would go by too quickly in multiplayer before. Head to the downloads page to get the new patch or demo update. Have fun with the new update!

 

5/12/12 – Android version is now on sale - 40% off!

 

There is now an early bird sale for the Android version on the Google Play market place! It is a 40% discount on the game, bringing it down to only $2.99! Get it now while its hot!

 

5/12/12 – New Trailer Released!

 

There is a new BlastZone 2 trailer now available on YouTube! You can use the embedded version on this page to take a look. This new trailer includes all the new graphics and gameplay content released since the PC launch of the game, and it really shows how far the game has come! Share this video with all your friends!

 

5/10/12 – New Android version v1.11.4 - Adds multiplayer!

 

The v1.11.4 update for the Android version of BlastZone 2 has been released! This is a big update, which adds multiplayer support over bluetooth. This means that both devices must support bluetooth and be in close proximity to eachother for it to work. Internet play is currently not supported. Also, bug fixes and several updates have been included from user feedback, such as move to SD card support, configurable touch controls opacity, and new ways to quit the game. The update is now available on the Google Play Android Store and will be available on the Amazon App store in a few days. Enjoy! More free updates and content coming soon!

 

5/1/12 – New PC version released v1.12b

 

The v1.12b update for the PC version of BlastZone 2 has been released. This update brings over the recent balance changes from the Android version for Mission mode Area 1, 2, 3, and 4. These changes focus on making the game more fun to play and provide a more strategic experience for attaining high scores. Download it HERE and see the release notes HERE.

 

4/23/12 – New Android version released v1.11.3

 

The v1.11.3 update for the Android version of BlastZone 2 has been released which adds world leaderboard support for all game modes. The leaderboard page on this website has been updated so Android leaderboard scores can be viewed outside the game. Also, this update makes numerous balancing tweaks to Area 1, 2, 3, and 4 of mission mode and to Classic A and B survival mode to make the game more exciting and fun to play! There are also a few bug fixes and tweaks included. Download the update on your device from the Google Play store. More free updates coming soon!

 

4/18/12 – The Android(tm) version of BlastZone 2 is now available!

 

The Android(tm) version of BlastZone 2 has been released! This version has several improvements over the iOS version including new graphics effects, improved environment quality, a new font system with clearer fonts, and performance improvements in several areas. Also, the mobile control schemes have been tweaked and improved for the best gameplay experience! Several new features and free addons are planned for the Android(tm) version as well, so watch for them! The Lite version is available for free and the standard version for $4.99. See the game on the Google Play store HERE

 

4/18/12 – New PC Update v1.12 - New game mode and mouse support!

 

A new Patch and updated Demo v1.12 for the PC version has been released! This update adds a new game mode called Blitz Survival. This mode starts the player with a fully powered, unlocked ship that can charge hyper mode really fast. However, there are tons more enemies to fight in the mode, so you'll need all the power and weapons you can get! Also, this update adds mouse support, so the game can now be played with higher precision and allows for local multiplayer without a game controller! A few tweaks and bug fixes round out the update. Download it HERE and see the release notes HERE.

 

3/21/12 – New PC Update v1.11a

 

A new Patch and updated Demo v1.11a for the PC version has been released today. This update addresses a recently discovered multiplayer highscore bug and includes a new non-shader water effect brought over from recent mobile development. Download it HERE and see the release notes HERE.

 

3/19/12 – New PC Update v1.11

 

A new Patch and updated Demo v1.11 for the PC version has been released today. The primary purpose for this update is to replace all fonts in the game and improve the text system in general. Also, all texture files in the game have been replaced with better compressed versions of identical quality to reduce the total game filesize by about 25%. There are a few other bug fixes and tweaks as well. Download it HERE and see the release notes HERE.

 

3/14/12 – PC Leaderboard security improved, breaks compatibility with PC versions below v1.05

 

Server side leaderboard code for the PC version has been updated to improve security. However, this breaks compatibility with PC versions below v1.05, so anyone below this version will need to update to continue submitting leaderboard scores. Everyone is strongly encouraged to update to the latest version anyway, so this shouldn't be an issue.

 

3/14/12 – Forum spam cleaned out

 

I apologize for the inconvenience, but recently the forums became full of spam. I have deleted all the offending posts and removed all users from the forum. I have also updated the forum with better security and anti-spam countermeasures, and will continue to actively monitor the forums so the same problem doesn't happen again. Anyone who wishes to post in the forum will have to reregister. Thanks for your patience.

 

2/23/12 – Status of the iOS version and downtime

 

The new v1.10.4 update for the iOS version of BlastZone 2 is officially complete internally and is ready to send to Apple for approval. This is a huge update that adds multiplayer support over bluetooth or wifi via an Ad-Hoc connection, or over the internet using Apple Game Center. This update also includes several tweaks, bug fixes and a few big optimizations and graphics improvements. However, I regret to inform everyone I have been notified by Apple that BlastZone 2 has been removed from the App Store, citing very vague reasons. I am currently talking to people at Apple about this matter and will post updates here as things progress. Sorry for the inconvenience, I will work to resolve this matter as soon as possible.

 

2/23/12 – New PC Update v1.10a

 

A new Patch and updated Demo for the PC version has been released today. The primary reason for this patch is to update the credits page to have more specific licensing information. There are a few other minor bug fixes and tweaks along with the new game icon originally created for the iOS version. Head to the downloads page to get it!

 

1/22/12 – The iOS 4.x compatibility update released and continued iOS development

 

Last week, the new v1.10.3 update for the iOS version of BlastZone 2 was released on the iOS App Store! This update adds iOS 4.x compatibility and a few other minor tweaks. Please note that the game will work on iOS 4.0, but requires 4.2 and above to enable GameCenter functionality, including leaderboards and achievements. Use the icon on the left side of this page to view the iOS app store page. Development on the iOS version continues, with multiplayer support being the next big milestone. A lot of progress has been made so far porting over the PC multiplayer netcode and adding GameCenter integration for it. More annoucements will be made soon on its progress!

 

1/9/12 – New update for BlastZone 2 now available on the iOS App Store! - v1.10.2

 

The new v1.10.2 update for the iOS version of BlastZone 2 is now available on the iOS App Store! This update brings a lot of improvements the community asked for, such as relative touch controls, auto-fire, 47 achievements, and several other improvements and bug fixes! Other recent updates since release include Game Center support and leaderboards as well. This update is available for free for both the standard and lite version of the game. Check it out on the App Store HERE and the Lite version HERE. Also, I can confirm that the iOS 4.0+ compatibility update will be here soon as well! Enjoy!

 

12/15/11 – BlastZone 2 is now available on the iOS App Store!

 

BlastZone 2 is now available on the iOS App Store! Two versions on the game have been released today, the Standard version for $4.99 and the Free Lite version. Try it out and tell all your friends! The game requires iOS 5 to be installed on your device. There will soon be free updates to the game adding support for the Apple GameCenter, leaderboards, achievements, and online multiplayer! Announcements will be made when the free addons are released. Check it out on the App Store HERE and the Lite version HERE

 

12/15/11 – BlastZone 2 Holiday Sale - 20% off the PC version!

 

The BlastZone 2 PC version is now discounted 20% off for a limited time for the holidays! Just enter the coupon code "HOLIDAYSALE" (without the quotes) on checkout to get your discount! This discount is also available at the Indievania marketplace HERE. Get it now before this sale ends!

 

12/9/11 – iOS version of BlastZone 2 to be released on 12/15/2011!

 

Announcing BlastZone 2 will be available on the iOS App Store on 12/15/2011 for the iPhone, iPad, and iPod Touch!! This version of BlastZone 2 contains several exclusive features such as 3 new control schemes, the ability to save your progress through the game, and a battery saver option so you can play all day! The amazing 3D graphics in the iOS version contain all the detail from the PC version, making it one of the best looking games on the platform! The game plays great on an iPhone 3gs/4, original iPad, or 3rd/4th generation iPod Touch, and even takes full advantage of the brand new iPhone 4s and iPad 2, providing the smoothest experience ever!

 

12/6/11 – New PC version released v1.10 - Numerous engine improvements

 

The new PC Demo and full version patch v1.10 have been released for BlastZone 2! This update brings the PC version up to the same game engine version as the upcoming iOS version. Most of the relevent changes for the PC version include greatly optimized performance in several areas and greatly reduced memory usage without any quality loss. Download it HERE and see the release notes HERE. Enjoy! In other news, a new blog entry has been posted today, so check it out HERE at BlogSpot! Also, a big announcement regarding the iOS version will be made very soon!

 

11/28/11 – The BlastZone 2 Blog is up and other updates

 

The BlastZone 2 blog is now up at http://BlastZone2Game.blogspot.com! This blog will follow the process and events during BlastZone 2's development and a few technical tidbits along the way for those who are interested. Check it out and follow it! As a side note, a lot of progress has been made on the iOS version of BlastZone 2 and it will be released very soon! Check back on this page for more updates! Also, the new v1.10 PC patch and demo is currently in the testing phase and will be released very soon as well.

 

11/10/11 – Announcing BlastZone 2 for iOS coming soon!

 

This is the official announcement that BlastZone 2 is currently being ported to the iPhone, iPad, and iPod touch! Results are looking really good so far, being able to maintain almost all the graphical detail from the PC version while maintaining great performance. The current target for release is during the holiday season, but further posts will be made as progress continues. Also, there will be a new v1.10 free patch and demo for the PC version coming soon which will incorporate most of the updates being made to the underlying engine for iOS. This includes numerous performance optimizations and greatly reduced memory usage without any reduction in quality. More info coming soon, but here is a screenshot of the progress so far.

ShaderCompare

 

10/29/11 – New review from Bytten.com awards BlastZone 2 a 84% score!

 

The indie game review site Bytten.com has awarded BlastZone 2 a score of 84% and praises the game for its fun gameplay, good graphics, and varied game modes! Read the full review HERE.

Here is a quote from the review: "If you like horizontal blasters, this is going to work well for you, and you'll find plenty of variation to keep you entertained for a while."

ShaderCompare

 

10/29/11 – New version released v1.09b, maintenance release

 

The new free v1.09b patch and demo have been released for BlastZone 2, which contains several bug fixes, optimizations and tweaks for the game. Download it HERE and see the release notes HERE. Enjoy!

 

10/19/11 – New version v1.09 with water shaders and shader comparison shot

 

The new v1.09 update has been released, which is available both as a new free demo and a free update for the full version. This version includes a new rippling water shader for the homeworld environment among others. Also, below is an image that shows the difference between the new shader updates and the way the game used to look before them. Click on it to see a larger view. Notice how the metal reflects light much more realisticly and the added definition and shadowing to the model surfaces. Download the new version HERE and see the release notes HERE. Enjoy!

ShaderCompare

 

10/13/11 – New version released v1.08, new graphics effects and Pixel Shader support

 

The new free v1.08 patch and demo have been released for BlastZone 2, which upgrades the graphics engine to support OpenGL 2.0 and Shader Model 2.0! This provides much more detail for all player and enemy ships in the game and makes them shine like very realistic scuffed metal. Included is an option to turn off the new shaders to compare for yourself! Download it HERE and see the release notes HERE. Enjoy!

 

9/30/11 – New version released v1.07a, more graphics updates

 

The new v1.07a patch and demo have been released for BlastZone 2, which includes more graphics updates for the cave environment. There is now also an option to disable texture compression if needed. Download it HERE and see the release notes HERE. Enjoy!

 

9/27/11 – BlastZone 2 reviewed at GameTunnel.com! Gets a 8/10 score

 

BlastZone 2 has been reviewed at the well-known indie game review site GameTunnel.com! Among the reviewers, an 8/10 score was awarded and online multiplayer support was noted one of the big strengths of the game. The game was strongly recommended by them as well. It was critisized for the repeating backgrounds, so the recent v1.06 patch was developed to make sure the backgrounds are as breathtaking as the gameplay. Take a look for yourself! Read the review HERE

bz2shot10-thumbbz2shot10-thumbbz2shot10-thumb

 

9/23/11 – New version released v1.06, huge graphics update!

 

The new v1.06 patch and demo have been released for BlastZone 2, and it is a big one this time! This update vastly improves all the terrain backgrounds, having much more detail and variation than before. Also, there are numerous optimizations to the terrain handling code which offsets much of the increased requirements for running the new backgrounds. This update is really a must have for fans of the game! Download it HERE and see the release notes HERE. Enjoy!

 

9/15/11 – New version released v1.05

 

The new v1.05 patch and demo have been released for BlastZone 2. This update focuses on difficulty balancing and leaderboard security. There are also several optimizations and bug fixes. Download it HERE and see the release notes HERE. Enjoy!

 

9/9/11 – New version released v1.04 and extended trailer posted

 

The new v1.04 patch and demo have been released for BlastZone 2. This update adds bonus filler enemies to mission mode levels if a section is completed quickly. There are also several balancing updates including more potent stat upgrades along with the usual optimizations and bug fixes. Download it HERE and see the release notes HERE. Also, an updated trailer was posted recently that includes extended footage and weapons from the full version. Enjoy!

 

8/26/11 – New version released v1.03

 

The new v1.03 patch and demo has been released for BlastZone 2. This update adds the ability to view the leaderboard from within the game and better feedback when uploading a new score. There are also a few optimizations and bug fixes in this patch. Enjoy! Download it HERE and see the release notes HERE

 

8/16/11 – New patch released v1.02c

 

The new v1.02c patch has been released for BlastZone 2. This includes several bug fixes, optimizations, and enhancements. Enjoy! Download it HERE and see the release notes HERE

 

8/4/11 – New patch released v1.02a

 

A new version of BlastZone 2 has been released, bringing the version number up to 1.02a. This includes several bug fixes, balancing changes, and enhancements. The release notes are included with the patch, go to the downloads page to download it. Please note that the patch only applies to the full version of the game, the demo must be redownloaded to get the latest version. Enjoy! See the release notes HERE

 

7/17/11 – BlastZone 2 is released!!

 

Finally BlastZone 2 has been released! Click on the buy link in the left panel to get it!

 

6/23/11 – New Website launched!

 

The new BlastZone 2 website has been launched at http://www.BlastZone2.com !!  We are currently ramping up for release and a final release date for BlastZone2 will be announced soon!